The atlas
Interactive atlas
A schematic route through the nine regions. Open a region for bells, bosses, and the things that vanish.
Weeping Creek Valley
Where the blade first drinks.
Rain, rust, and the long stair to the Sha-Chi Tower. Learn to parry or learn to bleed.
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Crimson Forest
The forest remembers every wound.
A red canopy over an old killing ground. The serpents are waiting, and the puppets are not asleep.
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Village of Lu
A village with its heart cut out.
Empty houses, paper lanterns, and a puppeteer’s workshop beneath the square.
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Pangzhen
A city that sells everything but mercy.
The largest hub in the Wulin. Four serpent houses, a dying general, and a thousand ways to be late.
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Mandate Encampment
An army that has forgotten its cause.
Banners, war machines, and the Kunlun sword array. The gate key is worth more than a life.
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Meigu Lake
Still water, drowned secrets.
A lake of islands and ice. The boat needs Sha-Chi cores; the masks open a door that should stay shut.
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Mountain of Imprisonment
Every cage was built by a believer.
A vertical prison of shrines and broken oaths. The weeping starts here.
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Mirage Estate
A perfect house built from a lie.
Opera, mirrors, and the Perfect Vessel. Enter only after the tales you care about are closed.
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Mount Soulrend
The last stair. The last chance.
Snow, bells, and the final ascent. The Last Chance bell is exactly what it sounds like.
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